08 Prenupcia
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Session Summary: Shadows, Bones, and Awkward Dinners in Vallaki
Player Characters (PCs) present: Bigtoe, Ceres, Hulio. (Mention of Erdan through his familiar, and mention of the other half of the group: Broseph, Feyre, and Ladril Gabriel, who are at Castle Strahd).
Non-Player Characters (NPCs) present/mentioned: Strahd (mentioned), Madame Eva (mentioned), Rictavio, Lucian Petrovich, Miloboj (mentioned), Mistress Martikov, Slordar, Yengeni, Burgomaster of Vallaki, Lidia (the Baroness), Victor (Burgomaster’s son), Izek Strazni.
Main Developments and Loose Ends
- Main Development: The group has begun exploring Vallaki, discovering that the city’s supposed safety is a facade maintained by the forced happiness imposed by the Burgomaster. Furthermore, they have learned that Irina is being held captive in the attic of the Burgomaster’s mansion, supposedly to be wed to his psychopathic son at the upcoming festival.
- Loose Ends:
- The bones of Saint Andral have been stolen from the church, leaving the place unprotected against Strahd. The acolyte (Miloboj) must be interrogated.
- Ceres’s detect magic spell detected human bones in multiple houses in the city (including the Burgomaster’s, Lady Wachter’s, and the coffin maker’s).
- The mystery of what Rictavio is hiding in his wagon (he claims it is an exotic beast for a circus).
- The lack of wine supply in the city and the whereabouts of the Martikov family members in the cellars.
- The strange flickering blue light seen in the attic window of the Burgomaster’s mansion where Irina is being held.
- The Vistani camp and the elves on the outskirts of the city, which they have been warned not to visit.
The Session’s Gag
During the tense dinner at the Burgomaster’s mansion, the teenage son (Victor) begins to whisper grotesque death threats to Bigtoe under his breath. To escape the awkward and dangerous situation, Bigtoe stomps heavily on Hulio’s foot under the table and, abruptly standing up in his guttural dwarven voice, blurts out: “Where is the privy? I need to take a dump.” When the Burgomaster reprimands him, Bigtoe justifies it by saying that domestic violence and bad manners are “simply dwarven customs,” prompting laughter from the gaming table.
Scene 1: The Stables’ Mysteries
PCs present: Bigtoe, Ceres.
NPCs present: Nohawk (Erdan’s Familiar: unusually large crow with greyish/whitish feather tips).
Location: Blue Water Inn Stables (Vallaki).
Loot obtained: None.
Summary:
After safely stabling their draft horse, Bigtoe and Ceres examine the grey mare parked in the stable, suspecting it belongs to the mysterious Rictavio. Ceres notices a brand mark on its flank. As they inspect the area, Ceres calls for Erdan’s familiar, Nohawk, who descends from the loft and perches on her shoulder. Bigtoe attempts to snoop in the stable loft but desists upon discovering it is infested with hundreds of crows staring intently at him. After securing the door to their own horse with a makeshift sand trap to know if anyone enters, they head out to explore the city.
Scene 2: Lost Faith
PCs present: Bigtoe, Ceres.
NPCs present: Lucian Petrovich (Middle-aged priest, bald, dressed in robes. Archetype: The honest and desperate cleric).
Location: Saint Andral’s Church (Vallaki).
Loot obtained: None (Ceres asks the priest for borrowed bandages).
Summary:
The group visits the village church, which appears to be in much better condition than the one in Barovia. Ceres strikes up a conversation with Father Lucian Petrovich using religious jargon. Upon mentioning Strahd, Lucian confesses a terrible secret: the church has lost its status as hallowed ground because someone stole Saint Andral’s bones three days ago, ripping up the floorboards. The only ones who knew were him and his acolyte, Miloboj. Ceres proposes returning the next day with a Zone of Truth spell to interrogate the boy. Lucian also warns them about the Burgomaster’s madness, the cruelty of his lieutenant Izek Strazni (who has a demonic arm that breathes fire), and mentions the Abbey of Saint Markovia in Krezk.
Scene 3: Wolf Steaks and Circus Secrets
PCs present: Bigtoe, Ceres, Hulio.
NPCs present: Mistress Martikov (Elegant, black and white hair tied up with raven feathers, silver jewelry. Archetype: Altruistic and observant innkeeper), Slordar and Yengeni (Rough and bruised hunters. Archetype: Wasteland survivors), Rictavio (Elderly man, pointed ears, outlandish attire. Archetype: The eccentric outsider with secrets).
Location: Streets of Vallaki and Blue Water Inn.
Loot obtained: None (they are offered wine, but the wolf meat is added to their tab).
Summary:
Ceres uses detect magic to search for the stolen bones but only manages to detect human bones in several random houses, the Burgomaster’s mansion, Lady Wachter’s house, and the coffin shop. They head to the inn, where Mistress Martikov serves them free wine (Red Dragon Harvest), explaining that her family gives wine to the city to prevent people from going mad, though they haven’t heard from the winery in a while. Some hunters bring the carcass of a dire wolf, and the innkeeper prepares wolf steaks for them. Rictavio appears, and Bigtoe quietly confronts him about his half-elven heritage and the creature in his wagon. Rictavio asks for discretion, claiming it is an exotic animal he is taming for a circus. He shows great interest when they tell him that the other half of the group is at Castle Ravenloft with Strahd.
Scene 4: A Dinner Full of Joy and Psychopathy
PCs present: Bigtoe, Ceres (leaves halfway), Hulio.
NPCs present: Lidia, the Baroness (Well-coiffed white hair, red gothic dress ending in a point, black cape. Archetype: Delusional noble disconnected from reality), Burgomaster Vargas Vallakovich (Imposing, accompanied by mastiffs. Archetype: Paranoid dictator), Victor (16-year-old, semi-bald, prominent ears, chubby face, cheek reddened by a slap. Archetype: Psychopathic teenager), Izek Strazni (seen from afar, intimidating gaze, reptile/demon arm. Archetype: The monstrous enforcer).
Location: Burgomaster’s Mansion (Vallaki).
Loot obtained: None.
Summary:
The group attends the dinner at the Burgomaster’s mansion, being disarmed at the entrance. They are greeted by Lidia, the Baroness, who lives in a constant delusion about the “joy” of Vallaki. During dinner, they discover that Irina will not come down, as she is “indisposed by so much happiness” in the attic. Young Victor is seated next to Bigtoe and, behind his parents’ backs, begins to whisper horrible death threats (“I’m going to eat your liver”). Bigtoe escapes the tension by pretending to go to the garden to relieve himself. Hulio attempts to persuade the Burgomaster to establish trade routes, but the idea is vehemently rejected due to the danger of the roads. It is implied that the Burgomaster plans to marry Irina to Victor at the upcoming “Festival of the Blazing Sun.” Upon leaving the estate at night, the group observes flashes of a strange pale blue, electric light coming from the closed attic window where Irina is being held, leaving the group to deliberate whether to organize a nocturnal rescue.