Idioma: Español English

52 PoD Abriendo Puertas Eng

Here is the session summary in the requested format and in Spanish from Spain.

Divided Diplomacy: From Blue to Pal

PCs present

NPCs present

Main plot development and reconstruction of the Kingdom of Drinax

Loose ends


Preparations and Farewell

PCs present: All. NPCs present: None direct. Location: Drinax (Drinax/Drinax System). Ships: The Ginger (Harrier, Captain Lyra), The Maui (Aslan cargo ship, Captain Nemo), Sarcomond (Mentioned, Jimmy).

Summary: The group plans the logistics for the coming weeks. They decide to divide into two teams: Lyra, Kleiton, and Goran will go to Blue via Clark in the Ginger; while Nemo, Pika, and Yankee will go to Pal via Purne in the Maui. Jimmy bids farewell to carry out his own mission with the Vespexers and pick up a contact. The state of the Maui, an Aslan ship valued at 90 million but with strange interiors (shrines, controls in another language) and bloodstains that Pika must clean, is discussed. Goran uses some of Fermín’s “inheritance” money to finance operations.


Bureaucracy on the Frontier

PCs present: Nemo, Pika, Yankee Foo. NPCs present: Customs Agents (Men in gray suits and smoked glasses, suspicious officials). Location: Purne Spaceport (Purne/Purne System). Ships: The Maui (Aslan cargo ship, Captain Nemo).

Summary: The Maui arrives in Purne, a police and bureaucratic world. Upon landing, they are interrogated in a room by agents who suspect an empty Aslan ship. Yankee Foo tries to pose as an important diplomat with little patience, which tenses the situation. Nemo intervenes using his diplomatic skills, claiming a secret mission related to the war in Drinax and the Ihatei threat. They manage to convince the agents, who take notes, concerned about the geopolitical situation, and they are allowed to refuel and depart without being detained, though they confirm that Purne is a difficult place to get quick support.


Stopover on the Graveyard World

PCs present: Lyra, Kleiton, Goran. NPCs present: Missionaries/Psychopomps (Religious figures who freeze people, background). Location: Clark Spaceport (Clark/Clark System). Ships: The Ginger (Harrier, Captain Lyra).

Summary: The Ginger makes a stopover in Clark. They are received amicably thanks to the previous alliance; they receive free fuel and good treatment. They observe the peculiar local culture, where “Psychopomps” freeze pilgrims (some alive) in carbonite for the future. They use the travel time and stay to prepare audiovisual material (images of the attack on Drinax) and study technical data for their presentation in Blue. They buy local themed food (incense and “funeral hits”) before departing.


Agitation in the City-States

PCs present: Nemo, Pika, Yankee Foo. NPCs present: Members of the Greyhide Movement (Local partisans, followers of Prince Richard Greyhide). Location: Surface and Spaceport of Pal (Pal/Pal System). Ships: The Maui (Aslan cargo ship, Captain Nemo).

Summary: In Pal, the team encounters a world fragmented into city-states without a central government and with great paranoia towards the Aslans. Nemo conducts a media tour, appearing on television to warn about the Ihatei invasion and the need to support Drinax, gaining some popularity. Yankee and Pika investigate and discover that the local nobles are frivolous and will only support the cause in exchange for specific technological gifts (luxury cars, computers). Nemo attends a barbecue/meeting of the Greyhide Movement, a group of concerned citizens who cannot offer ships or money, but request machinery to manufacture weapons and resist. Lacking the necessary bribes for the nobles at that moment, they decide to depart for Byrni and Cordan.


The Fighter Jet Deal

PCs present: Lyra, Kleiton, Goran. NPCs present: Board of Directors of the Arms Corporation (Business executives). Location: Corporate meeting room at the Spaceport (Blue/Blue System). Ships: The Ginger (Harrier, Captain Lyra).

Summary: The team arrives in Blue, a high-tech corporate world. They secure a meeting with the fighter jet manufacturing company. Lyra, supported by Kleiton (providing technical pilot knowledge) and Goran (military tactics), gives a masterful presentation. They show images of the war and, crucially, they not only offer money but advanced technology from the Tower of the Scholars of Drinax, trade routes, and technical training. The negotiation roll is a critical success. They agree on the shipment of fighter jets, the establishment of a training campus, and improve diplomatic relations. They take advantage of the visit to purchase 10 tons of advanced weaponry and 40 tons of common electronics for trade at their next destination.