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19 PoD Treasure Ship 02 Eng

Here is the summary of the session based on the provided transcript, using the requested format and in Spanish from Spain.

Session Title: Infiltration and Protocol in Arunisiir

PCs present:

NPCs present:

Main developments in the PCs’ lives or the campaign: The characters have successfully infiltrated the stranded imperial treasure ship, the Martin II, securing temporary jobs as auxiliary mechanics. They have established a work routine to observe the security systems and have rented a nearby industrial ship as a safe house. Additionally, they have discovered there is a 22,000 credit reward for information about their own ship (described as an unknown ship with a particle cannon and a portrait of a human) following their previous incident with Aslan merchants.

Loose ends:


Scene 1: First Day of Work and Logistics

PCs present: Emilio, Rocío, Pika, Juan Wick, Nemo. NPCs present: Mechanic Polo (Superstitious Chief), Mechanic Thalys (Depressed Chief), Marine Yan Laral (Relaxed Guard), Marine Salveste (Serious Guard). Location: Arunisiir (Planet), Interior of the Martin II, Nearby City. Ships mentioned: Martin II (Stranded Imperial Treasure Ship), Aslan Assault Carrier (Hull converted into Spaceport).

Scene Summary: The group splits up. Emilio, Rocío, and Pika begin their work infiltration on the Martin II. They pass security checks (without their own weapons or tools) and are assigned shifts: Emilio and Pika in the morning with the superstitious Polo; Rocío in the afternoon with Thalys. The engineering area is a mess with human remains and hydrogen damage. From the galley, they observe The Vault, built with exotic materials. Meanwhile, outside the ship, Nemo and Juan try to establish an operational base. Nemo manages to rent a discreet industrial ship through bribes and administration, while Juan unsuccessfully attempts to contact local terrorist groups.

Scene 2: Contacts at the Spaceport Bar

PCs present: Nemo. NPCs present: Joral and Gila (Elderly merchant couple, owners of a Far Trader), Captain Bell. Location: Spaceport Bar (Arunisiir). Ships mentioned: Fafnir (Far Trader, Captains Joral and Gila).

Scene Summary: Nemo socializes at the bar to gather information and establish his mercenary alibi. He meets Joral and Gila, an older merchant couple who trade in the Borderlands. Nemo learns rumors about the arrival of three imperial ships to repair the Martin II. Nemo tries to gain their trust by buying drinks and establishing himself as a regular.

Scene 3: Dinner with the Officers

PCs present: Rocío. NPCs present: Captain Torsa (Arrogant Noble), Commander Maria Yagat (Manipulative Rival), Commander Hark (Suspicious Cyborg), Accountant Vagan (Bureaucrat), Second Officer Halvinar. Location: Officers’ Bridge / Conference Room (Martin II).

Scene Summary: On the second day, Rocío is pulled from her shift, dirty and covered in grease, by Commander Yagat to dine with the ship’s senior staff. It’s a social ambush. Captain Torsa is classist and nepotistic. Commander Hark, an intimidating cyborg, subjects Rocío to an aggressive interrogation about her past after leaving the navy. Rocío tries to maintain composure by lying about her record, but awakens Hark’s suspicions. She learns that Halvinar will remain on the planet after repairs to finalize paperwork.

Scene 4: Hacking and Investigations

PCs present: Pika, Emilio, Juan Wick. NPCs present: Marine Sharif (Immaculate), Pilot Henshaw (Antisocial), Pilot Smith (Head of pilots, about to retire). Location: Engineering (Martin II), Arunisiir City.

Scene Summary: On the third day, Pika takes advantage of a camera blind spot and the distraction of the marines to hack a terminal. She accesses the accident logs, confirming it was a failure in the jump drive’s security locks that released 500 tons of hydrogen, killing the original engineering crew. She finds no definitive proof of prior sabotage but confirms the computer security is standard. Emilio tries to socialize with pilot Henshaw without much initial success, and attempts to provoke a “fortuitous” accident by dirtying the immaculate Marine Sharif to test his reaction, failing spectacularly. Outside, Juan investigates in the city and discovers a television program called “Foresters” produced by an imperial corporation on the planet.

Scene 5: The Aslan Thug and the Pirate Route

PCs present: Nemo. NPCs present: Captain Bell (of the Merciful Wanderer), Aslan Thug (Extortionist with wounded honor). Location: Spaceport (Arunisiir). Ships mentioned: Merciful Wanderer (Merchant, Captain Bell), Midgrinder (Flagship of the pirate Iron Tooth), Martin II.

Scene Summary: Nemo intervenes in a dispute between Captain Bell and a local Aslan demanding a “tax” for landing on his ancestral territory. Nemo uses diplomacy and manipulates the Aslan by appealing to his honor, causing him to withdraw. Grateful, Bell tells him that four weeks ago her sensors detected the famous Aslan pirate “Iron Tooth” and his ship Midgrinder in the Exe asteroid belt. Nemo tries to sell her “legal” (stolen) merchandise, but she declines, preferring to stay within the law. Additionally, Nemo learns about the 22,000 credit reward offered for information about the PCs’ ship.